I’m one of those people who loves to create worlds, and when I create a world, I want to create all of it. I want maps of everything, cultures to inhabit it, stories, history, religion, magic, and language. And I was well on my way to having all of that.
Then I moved.
Somehow, in the process of moving, the notebook I had written the grammar rules and such in disappeared. It’s a loss, I’ll agree, but it also gives me the opportunity to make some changes to the language and make it more in line with what I want it to be. To that effect, I’m not mourning the loss of the notebook. Instead, I’m going to begin at the beginning and make something that was better than the original. The only down side I can see is that the letter Ravyn Grimsbane left to her daughter Gwennyth will have to be a dialect not spoken anywhere else. But that’s okay, too.
What aspects of world-building are your favorite? Do you relish the opportunity to make changes? Feel free to comment.